Tron Catalyst developer Bithell Games makes majority of full time employees redundant

UK studio Bithell Games has laid off the majority of full time employees after failing to secure enough work to support its development team.

Company founder Mike Bithell, shared the news on Bluesky. The news comes just a few months after the launch of Tron Catalyst, an officially licensed sci-fi adventure based on the long-running Disney franchise.

Bithell Games has developed an array of original and licensed projects including Volume, Subsurface Circular, Tron: Identity, Tron Catalyst, and John Wick Hex. The company has also published The Banished Vault and Amberspire.

“Bithell Games, having been unable to secure a new larger scale project, is reducing in size. This means that eleven jobs are being made redundant. This constitutes the majority of our full-time staff,” reads the statement. 

“It became clear leading up to the release of our most recent game that we were not immune to the challenges faced by many game development teams seeking funding partners in 2024 and 2025. We’ve fortunately been able to communicate these challenges ahead of time, and work with affected staff to ease departures as much as possible via severance packages.”

Bithell confirmed the news won’t impact the availability of the company’s self published games. He also implored anybody with vacancies to consider hiring his former employees. 

Related:Game technology outlet Digital Foundry breaks off from IGN

“It’s important to state that this was an incredible team of exceptionally talented people. If you’re a developer reading this and you’re hiring; anyone among those affected would be a great addition to your studio,” he added. “Bithell Games has always been defined and elevated by our people. Today we are less.”


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