What a year we’ve had together, right? Starting the year with the Xbox Developer_Direct team visiting our studio in Montpellier, launching the game onto Game Pass, Xbox consoles and PC in April, and the crazy months we’ve had since then has…

What a year we’ve had together, right? Starting the year with the Xbox Developer_Direct team visiting our studio in Montpellier, launching the game onto Game Pass, Xbox consoles and PC in April, and the crazy months we’ve had since then has…