Skate Early Access Release Date Revealed for Consoles and PC

EA confirms Skate early access for Sept. 16, 2025. The free-to-play reboot launches on PS4, PS5, Xbox, and PC with crossplay, new tricks, and San Vansterdam.

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Electronic Arts has confirmed that Skate will launch in early access on September 16, 2025. The release will be free-to-play and available across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC via Steam, the Epic Games Store, and the EA app. The date was confirmed in an official trailer following earlier statements from EA and Full Circle that placed the launch in Summer 2025, though without an exact day.

The game, first announced in 2020, is being developed by Full Circle, a studio established by EA to lead the project. Skate is presented as a full reboot of the franchise, which has not seen a mainline release in more than 15 years since Skate 3 in 2010. At launch, the title will follow a live-service model with cross-platform play and cross-progression, so players can connect across different systems and access the same account on multiple platforms.

Set in the city of San Vansterdam, the game presents a massive multiplayer open world designed as a skateboarding playground. According to EA, San Vansterdam includes four neighborhoods named Hedgemont, Gullcrest, Market Mile, and Brickswich, each with its own style and challenges. The city features parks, plazas, rooftops, ramps, traffic, and skateable locations such as the House of Rolling Reverence, a former church that has been transformed into a trick-focused venue. Custom-made objects can also be found suspended in the sky, designed to be skated upon.

Gameplay will run on the Frostbite Engine, with the series’ “Flick-it” system confirmed to return. Alongside familiar mechanics, new tricks, including wallies, slappies, and firecrackers, will be available. The game will follow a seasonal content model, adding updates every three months with new content, live events, and cosmetic items.

A soundtrack featuring over 100 songs will be included at launch. Fans have also been able to preview the game in closed playtests, which introduced microtransactions for cosmetic items. EA confirmed that all purchases made before early access will be reset, and any money spent will be refunded.

The developers have stated that Skate requires an internet connection and an EA account in order to play. Full Circle explained that the always-online design is necessary for the vision of a “living, breathing, massively multiplayer skateboarding sandbox that is always online and always evolving.” The studio also said that this setup would support larger changes to the city over time, along with smaller additions such as live events and in-game activities.

Over one million people signed up for the closed playtests, which set an internal record for EA. Gameplay footage, trailers, and leaks have also given fans early glimpses of the title. A preview earlier this year described the gameplay as refined, the world as large and fun to explore, and the sandbox as having a “do what you want” style.

Executive producer Mike McCartney has described Skate as both a return and a complete evolution of the franchise, designed to capture the freedom, creativity, and community of skateboarding. McCartney also stated that the project has been built in partnership with players and aims to honor the legacy of the series while moving it into a new future.

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