Team Cherry has confirmed that Hollow Knight: Silksong will receive its first patch next week, addressing both bugs and early-game balance. The update follows feedback from players who noted the game’s challenging opening hours.
Among the adjustments, two early bosses — Moorwing and Sister Splinter — will have their difficulty slightly reduced. These encounters were highlighted by players as particularly demanding soon after starting the game.
In addition, Sandcarvers will deal less damage, giving newcomers more room to learn the mechanics before progressing into tougher sections.
The patch will also introduce balance changes beyond enemy difficulty. Prices for Bellway and Bell Benches will be lowered in the mid-game, while rosary rewards from relics and psalm cylinders will be increased.
These tweaks are designed to ease resource management without altering the core challenge of the game.
Alongside the balance changes, several bugs will be fixed. Some of these issues previously prevented abilities from functioning as intended, affecting progression and combat strategies.
The patch is already available to PC players as part of a public beta, with the final version expected to launch in the middle of next week for both PC and console users.
Until then, players will continue to face the original versions of Moorwing, Sister Splinter, and other early-game challenges.
Silksong, the long-awaited sequel to Hollow Knight, launched to high demand, with hundreds of thousands of players exploring its world daily.
The decision to adjust early encounters reflects Team Cherry’s ongoing commitment to balancing accessibility with the game’s reputation for difficulty.