POGO Stadium Launches in Early Access on Steam



KYOTO, Japan – July 19, 2025 – Indie developer Kyoto Entertainment Works Inc. and publisher ruff Co. Ltd. are proud to announce the Early Access launch of their innovative rhythm-strategy battler, POGO Stadium, now available on Steam for $12.99.


Set in a neon-lit airborne city of animal athletes, POGO Stadium reimagines Go-style territory control through beat-synced pogo-stick action. With over 100 battle stages, a robust solo challenge mode, and deep customization, players can now experience the full scope of this genre-blending competition.



Key Features in Early Access


Battle Mode


More than 100 hand-crafted battle stages provide the backdrop for split-second PvP clashes. Up to four local players can square off using timing, movement, and smart use of “Effector” attacks—no stat boosts, only skill.


Solo Challenge Mode


Take on 45 stages across 9 distinct zones, each with carefully tuned layouts and escalating challenges. Players must combine rhythm, timing, and sharp strategic thinking to progress.


Territory Control Meets Rhythm


Land blocks on the beat, slice through platforms, and convert disconnected zones into your territory in real time. A unique blend of musical timing and spatial tactics creates a new kind of competitive experience.


Effector System


Equip and deploy special effects that can disrupt opponents, block routes, or carve the stage. Every decision counts—custom loadouts reward tactical experimentation.


Stylized Characters and Gear


Choose from six expressive animal competitors, each fully animated with unique motion styles and emotes. Customize your look with unlockable skins and gear earned through gameplay achievements.


Original Soundtrack by Shinobu Amayake


Veteran composer Shinobu Amayake, known for her work on Nintendo classics such as Stunt Race FX, Wario’s Woods, and Pokémon Ranger, provides a high-energy original soundtrack that drives the beat-based action.



 



“POGO Stadium has reached a point where it’s already fun and competitive, and we’re excited to take it further through Early Access,” explains the development team at Kyoto Entertainment Works.  


“There’s still a lot we want to explore: smarter stage layouts, new mechanics, and possibly online play. Early Access gives us a chance to share the game sooner and continue building it together with the community.”

 


“If you’re diving in for the first time, start with Solo Mode. It begins simple, but quickly demands sharper thinking. That moment when a strategy clicks into place—that’s what we want players to feel.”


 

“The rhythm-based territory control is already a fresh idea, but what sets POGO Stadium apart is how the ground beneath you is constantly falling away. You have to plan fast, reroute on the fly, and move with the beat. It’s mental agility and real-time action, fused.”


 

“If you like games like Tetris, Puyo Puyo, or Minesweeper—games where you solve problems under pressure—we think you’ll feel right at home.”


  








Available Now

Steam Page: https://store.steampowered.com/app/3672410/POGO_Stadium


Trailer: https://youtu.be/ZPSgdzjiKtI


Press Kit: https://pogostadium.com/presskit


X (Twitter): https://x.com/kew_global


Contact: press@entaworks.co.jp



About POGO Stadium

A competitive rhythm-strategy game where players use pogo-sticks to claim territory in real-time, POGO Stadium combines musical precision with board control tactics inspired by Go. Designed for both solo progression and local multiplayer, it emphasizes skill, timing, and adaptability.


About Kyoto Entertainment Works Inc.

Founded in 2009 and based in Kyoto, Japan, Kyoto Entertainment Works Inc. is an independent studio known for blending playful experimentation with technical craftsmanship. The team has produced a range of interactive projects including mobile games, educational apps, and electronic toys. POGO Stadium is their first original title for PC and console platforms.


About ruff Co. Ltd.

ruff Co. Ltd. is a Kyoto-based creator collective established by former Nintendo staff. Specializing in game and toy development, ruff focuses on small-team production with a sharp creative edge, partnering with select studios to realize bold interactive concepts.

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