As you may’ve guessed, the fact that the game continues to be criticized to this day for its horrible optimization, mandatory Ubisoft Connect linking, presence of Denuvo, boring game world, underwhelming story, game design, and character design, and an overall lack of anything truly “outlaw” in a game titled Star Wars Outlaws has not been addressed.
Because of that, the community was largely unconvinced by Yves’ explanation, with the general consensus being that while Guillemot wasn’t entirely wrong in his assessment – after all, it’s no secret that Disney’s Star Wars has been on a downward spiral ever since they purchased the franchise in the mid-2010s, doesn’t have the same level of cultural relevancy it once had, and is failing to attract even the attention of dedicated fans, with The Acolyte getting canceled last year due to low viewership (imagine telling a Star Wars fan in, say, 2005 that a Star Wars show would flop) – it was still a reason for Outlaws’ failure, but not the reason.