Blender’s Nvidia DLSS upscaling looks like a game changer for 3D animation and game art

SIGGRAPH 2025 has passed by in Vancouver in a blur of groundbreaking advances in AI and robotics (and a tribute to 30 years of Toy Story). But highlights for many 3D artists were a couple of demos of new features coming to Blender, a free and open-source program that’s become on the of the best 3D modelling software options.

Blender teased the introduction of Nvidia-powered real-time path tracing via its DLSS upscaling tech, and users are excited about how much less frustrating that could make previewing work in the viewport on Cycles.


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