Pet Mutations are a new feature added to Grow a Garden in the Pet Mutation update.
These new mutations work similarly to the mutations you might find on crops, but are for pets instead, giving them access to a new pool of abilities and passive traits.
In this guide, we’ll run through everything you need to know about what Pet Mutations are, as well as all Pet Mutations listed.
Pet Mutations in Grow a Garden explained
Pet Mutations are a new feature added in the Pet Mutation update that allows you to modify and upgrade your pets to give them new abilities, boost their stats and more.
To engage with this system, you’ll need to use the dedicated machine for the feature, which can be found next to the Pet Eggs and Gear vendors.
Should you want to set one of your pets up with a mutation, you’ll first need to let the pet reach a level of 50, and then you’ll be able to interact with the Pet Mutations machine. It should be noted however that using this feature will reset the pet’s age back to 1, and the process takes somewhere around an hour to complete.
As for the Mutations that will take effect, we’ll list them below – but you should also know that there are varying chances for which mutation your pet will get afflicted by. We run through all of this below, so be sure to keep reading for the info.
All Pet Mutations and odds in Grow a Garden listed
There are twelve Pet Mutations as part of the new feature, and each of them have varying odds and effects.
Here are the full list of all Pet Mutations, their effects, and the odds:
Pet Mutation | Ability | Odds to receive |
---|---|---|
Shiny | Provides a 15% boost to XP earned by the pet every second. | 32.15% |
Inverted | Provides a 30% boost to XP earned by the pet every second. | 16.08% |
Windy | Provides a 20-30% chance that, after 30-300 metres, nearby fruits obtain the Windstruck mutation. | 9.65% |
Frozen | Provides a 20-30% chance that, after 0.5-5 metres, nearby fruits receive the Frozen mutation. | 9.65% |
Golden | Boosts the pet’s passive ability. | 6.43% |
Tiny | The pet becomes tiny, slowing their hunger rate down by 20% and gains an additional 5-30 XP every second. | 6.43% |
Mega | Pet becomes massive, increasing the hunger rate by 20% and gaining an additional 10-40 XP every second. | 6.43% |
IronSkin | Has a 35-45% chance to recover any fruit that is stolen. | 3.22% |
Radiant | Every 20-30 metres, the sunlight it emits quickens the growth of a plant by 24 hours. | 3.22% |
Shocked | During Thunderstorms, every 45-60 seconds the pet has a 25-30% chance to attract lightning srikes, shocking nearby crops. | 3.22% |
Rainbow | Provides a larger boost to the pet’s passive ability. | 3.22% |
Ascended | Every 300-360 metres travelled, there’s a 75-90% chance to apply the Dawnbound mutation to crops. | 0.32% |
There are many strong mutations in this list, and essentially all of them will help you in some way. However, it’s hard not to recommend the Ascended mutation if you can get it. Even some of the other mutations such as Frozen, or IronSkin especially will help you make more Sheckles, and secure you farm from any crop-stealers.

Best of luck getting the mutations you’re looking for.