Category: 3. Business

  • Golden era: prices surge as rally heads towards US$5,000 in 2026, analysts forecast

    Golden era: prices surge as rally heads towards US$5,000 in 2026, analysts forecast

    Gold has hit multiple records in 2025, but analysts believe the rally is far from over, with some forecasting the yellow metal could climb to US$5,000 per ounce amid geopolitical tensions and a buying spree by central banks.

    Spot gold broke through the US$4,500-per-ounce mark for the first time, reaching a record US$4,510 on Christmas Eve on Wednesday, which was 72 per cent higher than the end of last year, when it stood at US$2,624.

    This was the biggest annual jump for the precious metal, exceeding the 70 per cent rise in 1979, according to Brian Fung, CEO of the Hong Kong Gold Exchange. The increase followed a 26 per cent surge in 2024.

    Local prices rose in tandem, with gold in Hong Kong hitting a record HK$41,855 (US$5,382) per tael (37.51 grams) on Monday, according to the exchange.

    Fung expected the rally to continue in 2026, with prices potentially hitting US$5,000 per ounce.

    “The gold rally in 2025 was driven by expectations of interest-rate cuts, geopolitical tensions, and tariffs introduced by US President Donald Trump,” Fung told the Post. “Individual investors and central banks wanted to diversify away from US dollar assets, and gold became a safe-haven alternative.”

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  • Purelight Power lays off 84 Medford workers, citing Republican rollback of solar credits as it shuts down

    Purelight Power lays off 84 Medford workers, citing Republican rollback of solar credits as it shuts down

    An Oregon company is blaming President Donald Trump’s signature budget bill for more than 100 layoff notices it sent to staff two days before Christmas.

    A worker carries a solar panel on the roof of the Alta Sea building, an urban, ocean-based research and blue technology innovation campus, at Berth 58 in the Port of Los Angeles on Thursday, Sept. 4, 2025.

    Damian Dovarganes / AP

    In a notice sent to the state on Tuesday, Medford-based solar company Purelight Power said it is cutting 109 jobs nationwide and shuttering operations as it prepares to file for bankruptcy liquidation.

    About 84 people in Medford will be laid off, as well as another 25 people who work remotely.

    The Republican-backed One Big Beautiful Bill Act, which canceled federal tax credits meant to encourage solar power adoption, “had a significant impact on the Company’s business and profitability,” Purelight CEO JD Beck wrote in a letter to the Oregon Dislocated Worker Unit, which supports employers and workers experiencing layoffs.

    Purelight specialized in selling and installing rooftop residential solar panels and in helping homeowners navigate tax credits to help with those costs.

    Its business strategy had relied on tax credits that it expected would continue for a full decade under the Inflation Reduction Act, passed in 2022 at the urging of then-President Joe Biden.

    When Republicans reversed federal support for solar projects, Purelight “reduced its operating costs, attempted to size its business appropriately to the new sales volume, and shifted to selling via a third-party ownership model,” Beck told the state.

    But it was not enough for a company that was already facing economic challenges before the policy shift.

    Climbing costs and interest rates strained the business as Purelight emerged from a merger with Solgen Power from Tri-Cities, Washington, Beck wrote.

    In January, Purelight laid off all 104 Washington state workers who had worked at Solgen, according to the Tri-City Herald.

    With the reversal of public support for renewable energy under Trump, “incentives for solar energy vanished, and investments dried up,” and Purelight was unable to finance new projects, sell its assets to another company, or take out a loan to fund operations, Beck said.

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  • Govt considers shift to net billing for rooftop solar to ease power sector losses

    Govt considers shift to net billing for rooftop solar to ease power sector losses

    ISLAMABAD (Web Desk) – The government is considering replacing its net metering policy for rooftop solar with a net billing mechanism for solar consumers across the country, an official confirmed on Wednesday, as Islamabad looks to ease financial strain on the struggling power sector.

    Under the proposed framework for the net billing system, electricity generated by rooftop solar systems and exported to the national grid by consumers would be bought at a rate 60 percent lower than the previous price of electricity. Consumers, on the other hand, will continue to buy power from the national grid at the prevailing commercial rates.

    Net metering, on the other hand, allows power consumers to offset exported units directly against imported electricity at the same price.

    Government officials say the policy change is aimed at easing mounting financial pressure on Pakistan’s power sector, where rapid solar adoption has reduced revenues for distribution companies even as fixed capacity payments to power producers continue to rise.

    “Under the proposed regulations, net billing will apply to both old and new customers who will have to pay full commercial tariffs for all imported units,” a National Electric Power Regulatory Authority (NEPRA) official told Arab News on condition of anonymity as he was not authorized to speak to the media.

    However, he clarified the new rules would be implemented after a public hearing and NEPRA obtains feedback from stakeholders.

    As per the government’s proposal, which is available on NEPRA’s website, new solar consumers would get the lower average energy price while existing customers would continue receiving the higher PPP rates until the expiry of their seven-year contracts.

    Pakistan Energy Minister Sardar Awais Leghari told Arab News the government would present its position during NEPRA’s public hearing expected next month.

    “Contractual obligations will be fulfilled for existing consumers while new consumers will receive energy rates for their produced units as per NEPRA’s proposal,” Leghari said, adding that consultations would continue for at least a month.

    Asked whether the policy could be revised, Leghari said: “Only if the regulator approves.”

    The government’s proposal has sparked strong concerns among consumers, energy experts and industry stakeholders, who warn the plan could slow the adoption of renewable energy as Pakistan struggles with climate vulnerability, rising fuel import bills and deepening circular debt in the power sector. 


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  • Foreign interest in mines, minerals set to transform Balochistan, says chief secretary – Dawn

    1. Foreign interest in mines, minerals set to transform Balochistan, says chief secretary  Dawn
    2. Gulf countries should tap into Pakistan’s mineral wealth  thenationalnews.com
    3. Chaghai minerals: Globacore and Mari partner in strategic JV  Business Recorder
    4. Balochistan attracts billions in game-changing investment  Daily Times
    5. Business groups announce multi-billion dollar investments in Balochistan  Aaj English TV

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  • Gold, silver and platinum take a breather after record rally – Dawn

    1. Gold, silver and platinum take a breather after record rally  Dawn
    2. Gold, silver and platinum sparkle at all-time peaks  Reuters
    3. Gold tops $4,500, silver and platinum hit records in metal markets frenzy  Dawn
    4. Gold Price Today at 5:01 (Dec. 24, 2025): Gold Holds Near $4,500 After Record Spike to $4,525  ts2.tech
    5. Gold’s bull run is set to continue in 2026, and crypto’s weakness could boost silver higher – ByteTree’s Charlie Morris  KITCO

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  • PSX extends losses despite PIA sell-off cheer – Dawn

    1. PSX extends losses despite PIA sell-off cheer  Dawn
    2. PSX extends losses in PIA-driven cautious trade  Dawn
    3. Stocks close in red, KSE-100 sheds over 240 points  Business Recorder
    4. Gains vanish as PSX succumbs to late selling  The Express Tribune
    5. Stock market sheds 200 points, closes at 171,204 points  The Nation (Pakistan )

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  • Foreign interest in mines, minerals set to transform Balochistan, says chief secretary – Dawn

    1. Foreign interest in mines, minerals set to transform Balochistan, says chief secretary  Dawn
    2. Gulf countries should tap into Pakistan’s mineral wealth  thenationalnews.com
    3. Chaghai minerals: Globacore and Mari partner in strategic JV  Business Recorder
    4. Balochistan Attracts Multi-Billion-Dollar Investment in Mining Sector  dailyindependent.com.pk
    5. Pakistan’s Mineral Paradox: Vast Rare Earth And Gold Wealth Amid Governance Gaps  The Friday Times

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  • NYC Health + Hospitals/Metropolitan Hosts Annual Holiday Toy Giveaway for More than 1,000 Children and Families

    NYC Health + Hospitals/Metropolitan Hosts Annual Holiday Toy Giveaway for More than 1,000 Children and Families

    NYC Health + Hospitals/Metropolitan Hosts Annual Holiday Toy Giveaway for More than 1,000 Children and Families


    The event is part of Metropolitan Hospital’s ongoing efforts to support local families during a time of year when community need is high and the spirit of giving is in focus


    Dec 24, 2025

    Metropolitan Hospital CEO Julian John, COO Elsa Cosme, Council Member-elect Elsie Encarnacion (District 8), co-sponsor Municipal Credit Union, and members of the organizing team come together in advance of the holiday gift distribution

    NYC Health + Hospitals/Metropolitan today announced its annual holiday toy giveaway has distributed gifts to over 1,000 children and families this holiday season. The event is part of Metropolitan Hospital’s ongoing efforts to support local families during a time of year when community need is high and the spirit of giving is in focus. This year’s toy drive was made possible through the generous support of MetroPlusHealth, the Metropolitan Hospital Auxiliary, and Municipal Credit Union (MCU). New York City Council Member-elect Elsie Encarnacion (District 8) and New York State Assemblyman Eddie Gibbs (District 68), joined staff and Santa Claus to distribute presents and spread holiday cheer.

    Metropolitan Hospital CEO Julian John, wearing a Santa hat, shares gifts and laughs with a father and son during the holiday distribution

    The annual toy drive is one of several community initiatives hosted by Metropolitan Hospital over the past few months. Located in East Harlem — where nearly 30 percent of residents live below the poverty line — Metropolitan Hospital operates under the guiding principle that the strongest care is rooted in supporting community. This is especially true during the holiday season, when small acts can make a meaningful difference for children and families in need.

    “We view our community as extended family and recognize that community health extends beyond physical and mental health care,” said NYC Health + Hospitals/Metropolitan Chief Executive Officer, Julian S. John, MPA. “It involves embracing and supporting families by going beyond their healthcare needs. The Metropolitan community believes health services coupled with moments of joy and giving work to together to uplift others.”

    Metropolitan staff participate in the celebration, dressing as Santa and reindeer and photographing families

    “This toy drive reminds us that joy is the best medicine,” said NYC Health + Hospitals/Metropolitan Chief Operating Officer, Elsa Cosme, MBA. “While healthcare is at our core, we recognize that moments of joy and connection are essential for the well-being of our community.”

    “This time of year, when many families face additional challenges, the kindness and support from our partners bring more than just gifts — they bring joy and hope,” said NYC Health + Hospitals/Metropolitan Hospital Auxiliary President, Betsy Mendez White, MPH. “The Metropolitan Hospital Auxiliary is proud to play a role in making this holiday season a little brighter for our pediatric patients and their families.”

    MEDIA CONTACT: Domonique Chaplin, NYC Health + Hospitals/Metropolitan, (212) 423-7782

    #233-25

    About NYC Health + Hospitals/Metropolitan
    NYC Health + Hospitals/Metropolitan is a 338-bed facility serving East Harlem and surrounding communities. Known historically as the primary health care provider in El Barrio, Metropolitan delivers high-quality, compassionate care to over 400,000 clinic visits and more than 60,000 emergency room visits annually. The hospital is a designated Sexual Assault Forensic Examination (SAFE) Center of Excellence and a recognized “Leader in LGBTQ+ Healthcare Equality” by the Human Rights Campaign. Since 2021, the hospital has been ranked #1 in New York State for health equity and inclusivity across all categories by the Lown Institute. Metropolitan has earned numerous honors, including the AORN, Beacon, Lantern, and Pathway to Excellence with Distinction awards, and national recognition in U.S. News & World Report’s Best Hospitals list. With a legacy spanning 150 years, Metropolitan maintains the nation’s oldest municipal hospital-medical school affiliation through its longstanding partnership with New York Medical College.

    https://www.nychealthandhospitals.org/locations/metropolitan

    About NYC Health + Hospitals
    NYC Health + Hospitals is the largest municipal health care system in the nation serving more than a million New Yorkers annually in more than 70 patient care locations across the city’s five boroughs. A robust network of outpatient, neighborhood-based primary and specialty care centers anchors care coordination with the system’s trauma centers, nursing homes, post-acute care centers, home care agency, and MetroPlusHealth plan—all supported by 11 essential hospitals. Its diverse workforce of more than 46,000 employees is uniquely focused on empowering New Yorkers, without exception, to live the healthiest life possible. For more information, visit www.nychealthandhospitals.org and stay connected on Facebook, Twitter, Instagram and LinkedIn.


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  • CDC warns of possible link between Salmonella outbreak, raw oyster consumption – Maine Public

    CDC warns of possible link between Salmonella outbreak, raw oyster consumption – Maine Public

    1. CDC warns of possible link between Salmonella outbreak, raw oyster consumption  Maine Public
    2. Salmonella linked to raw food sickens people across 22 states  MSN
    3. Holiday oyster lovers urged to avoid eating them raw amid Salmonella outbreak  Scripps News
    4. Pennsylvania reports 10 Salmonella cases linked to raw oysters  Yahoo
    5. Raw oysters linked to ongoing Salmonella outbreak; almost half of U.S. states reporting cases  Centers for Disease Control and Prevention | CDC (.gov)

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  • Journal of Medical Internet Research

    Journal of Medical Internet Research

    Digital therapeutics (DTx) are software-based interventions that use digital devices such as smartphones and computers to prevent, manage, and treat health conditions, including mental health problems in children and adolescents [-]. They improve accessibility, transcending temporal and spatial limitations, and provide personalized treatment experiences [,]. DTx products should be reviewed for their effectiveness and risks based on clinical evidence and approval from regulatory authorities (eg, the US Food and Drug Administration) []. Several DTx designed for children and adolescents use game-based elements to enhance engagement and therapeutic effectiveness [,].

    Gamification, incorporating elements such as achievable challenges, immediate rewards, and personalization, shows promise in enhancing user engagement in digital mental health interventions []. A review of 7 products tailored for young individuals with mental health challenges (ie, EndeavorRx [Akili Interactive Labs, Inc], ATENTIVmynd [BrainFutures], RECOGNeyes [University of Nottingham], REThink [Babeș-Bolyai University, PsyTechs Research and Innovation Center], Mightier [Boston Children’s Hospital and Harvard Medical School Teaching Hospital], MindLight [PlayNice LLC], and SPARX [University of Auckland]) [] found that despite using gamification strategies as interventions that could lead to overdependence, only 3 products (EndeavorRx, ATENTIVmynd, and SPARX) reported specific side effects in their clinical trials. Commonly reported side effects included headache, eye strain, and emotional reactions [-]. These side effects may negatively impact children and adolescents, who are in the most active growth phase of their lives. Although DTx are noninvasive and their side effects are relatively minor, they are still medical interventions applied to vulnerable populations. Thus, it is concerning that only 3 of 7 products explicitly addressed their side effects. A systematic literature review on DTx children with attention-deficit/hyperactivity disorder also found that most studies did not report safety outcomes, suggesting the need to identify its potential side effects and adverse effects []. In South Korea, during this research, DTx targeting children and adolescents were in the developmental phase, and no approved products were available.

    Additionally, excessive screen time in children and adolescents, including the use of digital devices such as smartphones, televisions, and computers, may negatively affect their cognitive and socioemotional development [,]. The average daily screen time among children and adolescents aged 6 to 14 years is 2.77 hours [], exceeding the AAP’s (American Academy of Pediatrics) recommended limit. Notably, this issue is of increasing importance given the rise in screen time among children and adolescents since the COVID-19 pandemic []. Given its association with mental health issues—such as obesity, sleep disturbances, depression, and anxiety—and its negative impact on parent-child interactions [,,], to ensure the safe use of DTx for mental health in children and adolescents, it is essential to establish guidelines that prevent overdependence [].

    Although DTx may cause side effects ranging from mild to severe, and children and adolescents are particularly vulnerable when using digital devices, no specialized guidelines exist to address DTx overdependence. Government and organizational publications concerning media use in children and adolescents highlight safe practices for general digital engagement. However, given that DTx are used as therapeutic interventions, they necessitate a separate set of preventive measures to account for potential risks beyond those captured by conventional media-use guidelines. Thus, this study sought to define the requirements for such strategies and to evaluate their effectiveness, necessity, reliability, and satisfaction.

    Study Design

    This study was conducted in 2 phases: guideline development (phase I) and guideline evaluation (phase II). During phase I, participants responded to a basic survey designed to develop the guidelines to prevent overdependence on DTx. They also completed a survey on smartphone usage and a questionnaire on mental health. Randomization was performed after phase I using a random number table, assigning participants to either the experimental or control group in a 1:1 ratio. In phase II, participants were asked to complete an online survey that included detailed descriptions of DTx and guidelines for each assigned group. They also subsequently undertook an OX quiz (O=yes, X=no) to assess whether they had read the materials appropriately ().

    Figure 1. Study protocol of a 2-phase design for developing and evaluating guidelines to prevent overdependence on DTx among children and adolescents in South Korea. DTx: digital therapeutics; OX: yes or no.

    Participants

    A total of 87 participants were recruited between June and October 2023 at 2 tertiary hospitals, Severance Children’s Hospital and Gangnam Severance Hospital, in Seoul, South Korea. The participants included children and adolescents along with their caregivers, who visited outpatient clinics for mental health problems. Recruitment was conducted based on the recommendations of the doctors and after obtaining informed consent. Children and adolescents aged between 9 and 16 years, able to use their own smartphones, and who had permission from their caregivers were eligible to participate in this study. Individuals unable to complete the surveys independently or with mental health conditions that could interfere with study participation were excluded.

    Measurements

    In phase I, a basic survey (phase I survey) was conducted with both caregivers and children and adolescents to inform the development of guidelines to prevent overdependence on DTx. Caregivers responded to a total of 16 items regarding DTx and how to manage their child’s smartphone usage. The survey used a combination of descriptive responses, multiple choice responses, and visual analog scales (VAS; range 0 to 10, 0=not at all, 10=extremely).

    The following questions were answered descriptively: efforts to prevent the child from smartphone addiction (eg, “If there are any efforts you are currently making to prevent your child’s smartphone addiction, please describe them.”), acceptable daily DTx usage time (eg, “If your child is prescribed DTx, how many minutes/hours per day do you think is an appropriate amount of time to use it?”), features that may contribute to DTx overdependence (eg, “When your child uses DTx, what features do you think might lead to overdependence?”), features that may help prevent DTx overdependence (eg, “If you have any suggestions for ways to help prevent your child from becoming overly dependent on DTx, please describe them.”), and opinions on guideline-based DTx (eg, “If your child were to use DTx given guidelines to prevent overdependence on DTx, what would be the most looking forward to (potential advantages) and the most concerning (potential disadvantages)?”, “If there are concerns, what features would you like to see to support them (expectation of guidelines)?”). The question regarding the acceptable duration for DTx intervention was answered using a 4-option multiple-choice (eg, “What would be an acceptable duration for DTx intervention?”). The following questions were answered using VAS: features that may contribute to DTx overdependence (eg, communication, educational videos, and gamification), features that may help prevent DTx overdependence (eg, blocking mobile applications or game-based applications, and shutdown), and anticipated effectiveness of guideline-based DTx (eg, “How helpful do you think DTx given guidelines will be in managing your child’s symptoms?”).

    Children and adolescents responded to a total of 3 items using descriptive responses and a VAS (range 0 to 10, where 0=not at all, and 10=extremely). Opinions on guideline-based DTx were collected through descriptive responses (eg, “If you use DTx given guidelines to prevent overdependence on DTx, what would be the most looking forward to (potential advantages) and the most concerning (potential disadvantages)?”). Perceived effectiveness of guideline-based DTx was assessed using the VAS (eg, “How helpful do you think DTx given guidelines will be in managing your symptoms?”).

    The questionnaires on mental health were also conducted to assess participants’ baseline mental health status in phase I. Caregivers completed 3 questionnaires (ie, Smartphone Addiction Scale [SAS], Internet Gaming Use-Elicited Symptom Screen [IGUESS], and Children’s Behavior Checklist for Ages 6-18), while children and adolescents completed 8 questionnaires (ie, SAS, IGUESS, Patient health Questionnaire 9-Items [PHQ-9], Generalized Anxiety Disorder 7-Items [GAD-7], Perceived Stress Scale, Brief Fear of Negative Evaluation Scale [BFNE], Difficulties in Emotion Regulation Scale – Short Form, and Family Communication Scale [FCS]).

    SAS is a screening tool derived from the Korea Youth Risk Behavior Web-Based Surveys self-reporting scale, consisting of 10 items with a total of 40 points. Responses were measured on a 4-point Likert scale, with scores determining addiction levels []. IGUESS is a 9-item survey to screen the risk of internet gaming disorder, in the fifth edition of the DSM-5 (Diagnostic and Statistical Manual of Mental Disorders [Fifth Edition]). A score of 10 or above is indicative of a positive diagnosis of internet gaming disorder []. Children’s Behavior Checklist for Ages 6-18 is a component of the Achenbach System of Empirically Based Assessment. It is administered by caregivers and is used to identify behavioral and emotional issues in children and adolescents aged 6 to 18 years [].

    PHQ-9 is a brief instrument for assessing the severity of depression, completed by patients. PHQ-9 consists of 9 items, each rated on a 4-point Likert scale []. GAD-7 is a preliminary screening instrument comprising 7 items, designed to identify the presence of anxiety disorders. GAD-7 uses a 4-point Likert scale for rating []. The Perceived Stress Scale is a classic instrument for assessing perceived stress, containing 10 items. It is rated on a 5-point Likert scale []. BFNE is a widely used instrument aimed at assessing an individual’s tolerance for the possibility that they might be judged disparagingly or hostilely by others. BFNE consists of 12 items, and respondents provide their answers using a 5-point Likert scale []. Difficulties in Emotion Regulation Scale – Short Form is an 18-item self-report questionnaire, measuring difficulties in emotion regulation. Each of these items is evaluated using a 5-point Likert scale []. FCS is a component included in the Family Adaptability and Cohesion Evaluation Scale IV. FCS comprises 10 items designed to measure the degree of positive communication among family members. Each of these items is evaluated using a 5-point Likert scale [].

    In phase II, guidelines were evaluated using a VAS (range 0 to 10, 0=not at all, 10=extremely), covering 4 aspects: effectiveness, necessity, reliability, and satisfaction (Table S1 in ).

    Interventions

    The intervention of this study was guidelines to prevent overdependence on DTx (guideline A), developed by our research team based on the findings of phase I, reflecting the needs of potential users of DTx for children and adolescents. These guidelines were also organized according to research that explored the potential challenges of digital interventions for children and adolescents, such as ethical issues, safety from side effects and privacy, and interpersonal relationships of family or caregivers [,]. Additionally, development was informed by publications related to media use and the Family Media Plan issued by the AAP.

    The primary focus of this development was to enable users to create practical action plans using the guidelines. Guideline A comprised four sections: (1) check, (2) plan, (3) action, and (4) smart (Note S1 in ).

    The check section starts with the assessment of the digital dependency of children and adolescents through SAS and IGUESS. It also includes information on the negative symptoms that may arise from DTx overuse. This section provides users with information on identifying potential side effects and precautions, addressing concerns raised in the phase I survey.

    The plan section helps users develop personalized strategies for DTx, allowing them to specify the tools or devices needed for treatment and their usage (eg, purpose, duration, and frequency). This section reflects the need for individualized guidelines based on differences in diagnosis and prescription, as identified in the participants’ requirements in the phase I survey. Plans differ depending on the child’s age, with children ≤12 developing plans with caregivers, and adolescents aged 13 years and older developing their own plans.

    The action section includes specific behavioral actions to perform in real life to prevent overdependence on DTx. It addresses concerns such as increased exposure to digital devices and conflicts with family members due to DTx usage. Caregivers and children, and adolescents can discuss when and where they use DTx (eg, storage location and usage time) and plan activities to balance their online and offline lives (eg, daily physical activities and DTx free time). This content refers to the recommendations for physical activity among children and adolescents from the World Health Organization and AAP.

    Lastly, the smart section describes the use of functions or mobile applications that can help prevent overdependence on DTx. This section also includes regular contact with professionals, reflecting the participants’ need to receive ongoing and timely specialist feedback, as identified in the phase I survey. Guideline A was reviewed by a panel of professional experts, including 2 pediatric psychiatrists (EK and JL) and digital health care professionals (MK and JS).

    In phase II, guideline A was provided to the experimental group, while the control group received a reorganized version of general smartphone usage guidelines (guideline B) published by government institutions in South Korea, serving as treatment as usual (Note S1 in ) [,]. Each guideline was tailored to different user groups: caregivers, children (aged 6-12 years), and adolescents (aged 13-18 years).

    Statistical Analysis

    The sample size was determined to detect a clinically meaningful difference in mean outcomes between the experimental group, which received a tailored guideline for DTx (guideline A), and the control group, which received a conventional smartphone use guideline (guideline B). Using G*Power (Heinrich-Heine-Universität Düsseldorf) software, a total sample size of 52 participants was calculated based on an effect size of 0.8, a 2-tailed significance level of 5%, and a statistical power of 80%. To account for an anticipated dropout rate of 10%-15%, the required minimum sample size was adjusted to at least 60 participants. A total of 87 and 50 participants (owing to missed follow-ups after phase I) were included in the phase I and phase II analyses, respectively.

    All statistical analyses were conducted using Jupyter Notebook (version 6.5.4). Descriptive statistics were used to summarize questionnaire responses, survey data, and other quantitative outcomes. Differences in baseline characteristics were analyzed using independent-samples t tests for continuous variables and chi-square tests for categorical variables. Mann-Whitney U tests were used to analyze nonparametric outcome variables in phase II. Thematic analysis was used to analyze the qualitative data from the phase I survey and the evaluation of guidelines in phase II. The participants’ responses to the questionnaire were used as received, without any modifications.

    Ethical Considerations

    This study was approved by the institutional review board (IRB) at Severance Children’s Hospital (IRB No. 4-2023-0366) and Gangnam Severance Hospital (IRB No. 3-2023-0129) and registered with the Clinical Research Information Service (KCT0008893). Written informed consent was obtained from all participants. To accommodate age-related differences in comprehension, consent materials were developed in 3 versions: for caregivers, for children (aged 9-13 years), and for adolescents (aged 13-16 years). All data collected were fully deidentified and securely stored to maintain participant privacy and confidentiality. Participants were compensated with a gift card after completing all surveys (Korean won 30,000 [US $30] for each phase).

    Overview

    The flow of participants from recruitment to analysis is shown in . There were no substantial differences in the baseline characteristics between the groups. shows the detailed baseline characteristics of each caregiver and children and adolescents. In total, 24 caregivers (age: mean 46.4, SD 5.5 years) and 26 children and adolescents (age: mean 12.3, SD 1.9 years) completed phase II. Figure S1 in presents the results of smartphone usage among children and adolescents.

    Figure 2. CONSORT flow diagram for this study. CONSORT: Consolidated Standards of Reporting Trials.
    Table 1. Baseline characteristics of caregivers and children and adolescents in both the experimental and control groups.
    Variable Experimental caregivers (n=21) and children and adolescents (n=22) Control caregivers (n=21) and children and adolescents (n=23)
    Caregivers’ characteristics
    Gender, n (%)
    Male 0 (0) 1 (4.8)
    Female 21 (100) 20 (95.2)
    Age (years), mean (SD) 46 (5.6) 46.7 (5.5)
    Characteristics of children and adolescents
    Gender, n (%)
    Male 13 (59.1) 17 (73.9)
    Female 9 (40.9) 6 (26.1)
    Age (years), mean (SD) 12.5 (1.9) 12.0 (1.8)
    Education, n (%)
    Elementary school 8 (36.4) 13 (56.5)
    Middle school 11 (50) 6 (26.1)
    High school 3 (13.6) 4 (17.4)
    Diagnosis of mental illnessa, n (%)
    Anxiety 4 (13.3) 3 (13)
    Asperger disorder 0 (0) 1 (4.3)
    Attention-deficit disorder 0 (0) 1 (4.3)
    Attention-deficit/hyperactivity disorder 17 (56.7) 8 (34.8)
    Autism spectrum disorder 1 (3.3) 0 (0)
    Delayed development 1 (3.3) 0 (0)
    Depression 2 (6.7) 1 (4.3)
    Dyslexia 0 (0) 1 (4.3)
    Obsessive-compulsive disorder 1 (3.3) 1 (4.3)
    Oppositional defiant disorder 1 (3.3) 0 (0)
    Panic disorder 0 (0) 1 (4.3)
    Posttraumatic stress disorder 0 (0) 1 (4.3)
    Tic disorders 1 (3.3) 2 (8.7)
    Tourette syndrome 2 (6.7) 2 (8.7)
    Not yet 0 (0) 1 (4.3)
    Resident family members, n (%)
    Three 7 (33.3) 7 (33.3)
    Four 12 (57.1) 14 (66.7)
    Five 2 (9.5) 0 (0)
    Children’s and adolescentssmartphone usage time (hours), mean (SD)
    Parental report
    Weekdays 3.7 (2.8) 3.1 (2.2)
    Weekends 5.3 (3.1) 4.0 (2.1)
    Self-report
    Weekdays 3.1 (1.9) 2.4 (1.7)
    Weekends 4.4 (2.7) 3.3 (1.7)
    Scale or questionnaire (score), mean (SD)
    Caregivers b
    Smartphone Addiction Scalec 24.2 (8.7) 22.3 (5.8)
    Internet Gaming Use-Elicited Symptom Screenc 9.7 (9.1) 3.6 (4.6)
    Children’s Behavior Checklist for ages 6-18 years, n (%)
    Total problems score 66.4 (10.7) 59.1 (12.8)
    Internalization score 65.0 (13.0) 58.8 (11.9)
    Externalization score 59.1 (18.6) 56.7 (15.1)
    Children and adolescents, mean (SD)
    Smartphone Addiction Scale 18.9 (5.6) 18.7 (5.8)
    Internet Gaming Use-Elicited Symptom Screen 6.5 (4.3) 5.7 (3.3)
    Patient Health Questionnaire 8.7 (7.0) 7.2 (5.3)
    Generalized Anxiety Disorder 7.2 (5.5) 6.1 (6.8)
    Perceived Stress Scale 20.2 (4.7) 21.3 (4.0)
    Difficulties in Emotion Regulation Scale – Short Form 48.5 (13.8) 45.6 (15.1)
    Brief Fear of Negative Evaluation Scale 41.0 (9.5) 40.7 (12.2)
    Family Communication Scale 33.2 (8.6) 36.5 (8.9)

    aBoth principal and secondary diagnoses were included.

    bNot applicable.

    cThese scale results reflect parental evaluations based on daily observations of their children.

    Basic Survey for the Development of Guideline A (Phase I Survey)

    Using the VAS, caregivers assessed features that may contribute to or may help prevent overdependence on DTx. According to , gamification showed the highest score (mean 6.5, SD 2.6) as potential overdependence inducers in the DTx, followed by communication (mean 6.4, SD 2.6) and educational videos (mean 4.1, SD 2.6). The most effective features for overdependence prevention were blocking mobile applications or notifications (mean 8.5, SD 1.8), parental monitoring (mean 8.5, SD 2.1), and shutdown (mean 8.2, SD 1.7). Blocking mobile applications or notifications is a function to prevent access to other applications or notifications while using DTx. Parental monitoring refers to a function that allows caregivers to monitor their children’s use of DTx; shutdown refers to a function that automatically switches the device off after a set DTx treatment time.

    Table 2. Results of the basic survey for the development of guideline A (phase I survey) in caregivers and children or adolescents.
    Outcome measures Caregivers (n=42) Children and adolescents (n=45)
    DTxa features that may contribute to DTx overdependence (VASb), mean (SD)
    Communication 6.4 (2.6) c
    Educational videos 4.1 (2.6)
    Gamification 6.5 (2.6)
    DTx features that may help prevent DTx overdependence (VAS), mean (SD)
    Blocking mobile applications or notifications 8.5 (1.8)
    Parental monitoring 8.5 (2.1)
    Shut down 8.2 (1.7)
    Anticipated effect of guidelines (VAS) 6.3 (1.6) 6.4 (1.8)
    Acceptable daily usage time of DTx (min) 38.6 (23.2)
    Acceptable duration for DTx intervention (weeks), n (%)
    4 11 (26.2)
    8 9 (21.4)
    12 16 (38.1)
    16 6 (14.3)

    aDTx: digital therapeutics.

    bVAS: visual analog scale.

    cNot available.

    presents the anticipated effects of the guideline (mean 6.3, SD 1.6) among caregivers and children and adolescents (mean 6.4, SD 1.8). Caregivers considered 38.6 (SD 23.2) minutes as an acceptable daily average usage time for DTx. The most acceptable duration for the DTx intervention period was 12 weeks (16 individuals, 38.1%), followed by 4 weeks (11 individuals, 26.2%), 8 weeks (9 individuals, 21.4%), and 16 weeks (6 individuals, 14.3%).

    Participants also provided descriptive responses regarding potential advantages, disadvantages, and expectations of guidelines to prevent DTx overdependence (see Table S3 in for details). Caregivers mentioned potential advantages such as preventing side effects and overdependence, enhancing children’s self-regulation, reducing caregivers’ anxiety, and improving motivation for treatment. Potential disadvantages mentioned were side effects and overdependence, increased exposure to digital devices, and decreased effectiveness of treatments due to nonindividualized guidelines. Additionally, caregivers wanted the guidelines to include parental monitoring, blocking other applications or notifications while using DTx, ongoing feedback from professionals, integration with nondigital treatments, and activities such as stretching or mental relief time.

    Children and adolescents also mentioned potential advantages such as the prevention of side effects and overdependence, improved self-regulation, and increased reliance on DTx. However, potential disadvantages included side effects and overdependence, treatment failure due to nonindividualized or strict guidelines, and conflicts with family members in children and adolescents’ responses.

    Primary Outcome: VAS Scores for Guideline Evaluation

    The primary outcomes were VAS scores for guideline evaluation, focusing on effectiveness, necessity, reliability, and satisfaction. In the experimental group, 25 of the 43 (58.1%) participants completed the primary outcome measures, while 19 (44.2%) individuals did not complete this study. Similarly, in the control group, 26 of 44 (59.1%) participants completed these measures, while 18 (41%) participants did not.

    According to , the overall VAS scores were generally higher in the experimental group, except for necessity among caregivers, which was higher in the control group (mean 8.7, SD 1.2; mean 8.5, SD 1.3). For caregivers in the experimental group, the highest scores were for necessity, followed by similar scores for reliability and satisfaction (mean 7.7, SD 1.2 and mean 7.7, SD 1.1, respectively), and effectiveness (mean 7.6, SD 1.0). Caregivers in the control group also attributed the highest score to necessity (mean 8.7, SD 1.2), followed by satisfaction (mean 7.1, SD 1.4), effectiveness (mean 7.0, SD 1.6), and reliability (mean 6.9, SD 1.8). The largest difference was in the reliability scores, which showed a mean difference of 0.8 between the caregiver groups.

    Figure 3. Comparison of mean VAS scores for guideline evaluation between experimental (guideline A) and control (guideline B) groups among caregivers and children and adolescents in phase II. Scores were based on perceived effectiveness, necessity, reliability, and satisfaction. VAS: visual analog scale.

    In the experimental group, satisfaction scored the highest (mean 8.2, SD 1.3), followed by effectiveness (mean 8.1, SD 1.6), necessity (mean 8.0, SD 2.1), and reliability (mean 7.7, SD 2.1). In the control group, children and adolescents rated necessity and satisfaction at 7.2 (SD 1.8) and 7.2 (SD 2.0), respectively, followed by effectiveness (mean 7.1, SD 2.1) and reliability (mean 6.9, SD 2.4). The largest differences among children and adolescents were noted in the effectiveness and satisfaction scores, with each showing a difference of 1.

    Secondary Outcome: The Qualitative Data Analysis

    In phase II, qualitative data were organized into four primary themes: (1) satisfaction, (2) effectiveness, (3) necessity, and (4) knowledge. Verbatim examples of each theme are presented in .

    Table 3. Descriptive responses from caregivers and children, and adolescents in phase II regarding their evaluation of the assigned guidelines.
    Themes and groups Verbatim examples
    Caregivers
    Satisfaction
    Control
    • “I expected more specific guidelines with details.”
    Experimental
    • “It is more detailed than I expected, so I think it will be better than what I was worried about.”
    • “It was good to plan things in advance with parents.”
    • “It was good to have a prescription like common medicine. And it will be helpful to know how the treatment is progressing.”
    Effectiveness
    Control
    • “When introducing DTx using smart devices, it will be needed to try to minimize dependence on these devices. However, the given guidelines may feel like a general overview rather than specific guidance.”
    Experimental
    • “I was worried about potential side effects when my child started treatment, but after reviewing the guidelines, it seems like I can be less concerned about DTx.”
    Necessity
    Control
    • “The provided guidelines seem just general guidelines for preventing overdependence on smartphones. I’m wondering why the name of this guideline is the prevention for ‘DTx’.”
    Experimental
    • “Without the provided guidelines, it seems that the therapeutic objectives could be compromised.”
    Knowledge
    Control
    • “After using a smartphone, it is necessary to do eye exercises.”
    Experimental
    • “DTx should be used only for duration according to the prescription.”
    • “It is advisable to designate a specific location, among other considerations, when using digital therapy.”
    • “There are useful apps for DTx can be utilized.”
    Children and adolescents
    Satisfaction
    Control
    • “It would be good to provide more detailed guidelines.”
    Experimental
    • “Recommendations for using time control apps and commitments to physical activities.”
    Knowledge
    Control
    • “I became aware of how much I use my phone.”
    • “I learned various rules that are necessary when using a smartphone.”
    • “Things that can prevent eye fatigue and deterioration.”
    • “Delete unnecessary apps.”
    Experimental
    • “I learned that the DTx created for treatment purposes carry the risk of overdependence.”
    • “I learned that excessive dependence can lead to conflicts with others.”
    • “Don’t put digital devices near you when you sleep.”
    • “I’ve come to know what DTx is.”

    Feedback on guideline A was more favorable compared to guideline B. Participants in the experimental group evaluated the guidelines more positively, using phrases such as “more detailed than I expected,” indicating a high level of satisfaction. Conversely, participants in the control group expressed a need for more detailed guidelines, with comments such as “would be good to have more detailed guidelines,” reflecting their relative dissatisfaction. Moreover, caregivers and children, and adolescents in the experimental group reported being satisfied with the contents of guideline A, such as planning with the caregiver, monitoring treatment progress, and recommendations for physical activities.

    Responses regarding the effectiveness of the guidelines varied between the groups. A caregiver in the control group criticized the guidelines for being too generalized, stating that they “might feel like a general overview.” Contrastingly, a caregiver in the experimental group reported reduced anxiety related to the use of DTx, noting that “I can allow myself to be less concerned about DTx,” suggesting a positive perception of guideline A’s effectiveness.

    The perception of necessity also differed markedly between the groups. A caregiver from the control group questioned the applicability of guideline B to DTx, commenting that it seemed more suited for general smartphone use than for specifically addressing DTx. Meanwhile, a caregiver in the experimental group emphasized that “the therapeutic objectives could be compromised without the provided guidelines,” indicating a strong perceived necessity for guideline A.

    The knowledge gained from each guideline reveals a distinct focus. Participants in the experimental group highlighted learning about specific overdependence prevention contents, such as designating locations and understanding overdependence risks associated with DTx. By contrast, the control group focused more on general smartphone issues, such as eye problems and smartphone usage.

    These themes illustrated the different levels of satisfaction, perceived effectiveness, necessity, and knowledge acquisition between the experimental and control groups, highlighting the impact of guideline specificity and relevance on user reception and learning outcomes.

    Principal Findings

    This randomized trial comprised 2 phases. Phase I investigated the needs of potential users regarding guidelines to prevent overdependence on DTx among children and adolescents, to inform its development. In phase II, we evaluated the developed guidelines. As DTx administration differs fundamentally from general smartphone usage, the guidelines developed in this study are more viable than existing smartphone addiction guidelines. The co-design process used to develop these guidelines with actual users contributes to their acceptability among a range of potential users.

    Phase I results showed that both caregivers and children and adolescents were concerned about side effects and overdependence on DTx, indicating the need for prevention guidelines for the children and adolescents population to ensure ethical use. Gamification was identified as the most addictive component among various DTx intervention elements for children and adolescents. Additionally, gamification may lead to privacy infringements and social overload []. Around 70% of DTx for children and adolescents (7 of 10 DTx products) in the United States and over 80% of them (5 of 6 DTx products) in South Korea use gamification as their core intervention component []. However, these products did not clearly address caregivers’ concerns regarding potential side effects and overdependence on DTx. Nonetheless, gamification is an effective strategy to encourage participation and enhance the effectiveness of digital intervention [,]. Given the ambivalence surrounding gamification, it is necessary to establish guidelines to prevent overdependence on DTx in children and adolescents, achieving a balance between their benefits and risks.

    Furthermore, the phase I results indicated that DTx users would prefer developers to include overdependence prevention features, such as blocking other applications or notifications while using DTx, parental monitoring tools, and shutting down the application. Currently, some applications can restrict access to other applications using blockers such as Digital Wellbeing (Google LLC), Google Family Link (Google LLC), and AirDroid Parental Control for Androids (Sand Studio) [], as well as features on Content and Privacy Restrictions (Apple Inc) for iPhones []. Although each operating system offers some third-party applications or features, there are currently no cases where DTx for children and adolescents has been tested to incorporate these features or functions into their intervention protocols. Our findings may help DTx developers include these features or functions in their systems to better reflect users’ concerns about DTx overdependence.

    Along with overdependence prevention features for DTx developers, DTx users demonstrated a need for individualized and actionable guidelines to prevent DTx overdependence for children and adolescents, which can be implemented collaboratively by the family. To the best of our knowledge, however, there are no customized or practical guidelines to prevent overdependence on DTx. In order to address these needs and issues, we developed a guideline, which is called guideline A in this study, that includes individualized and actionable components to prevent DTx overdependence in children and adolescents. The guideline begins by assessing the individual level of digital dependency of the children and adolescents and the potential adverse effects of DTx in the check section. This establishes the rationale for developing individual strategies and behavioral actions in the following sections. The plan and action sections lead the users in adapting the guidelines to their individual contexts, including reviewing their prescribed DTx, appropriately storing devices when not to be used or during sleep, and maintaining a balance with offline activities. Finally, the smart section connects children and adolescents and their caregivers with health care professionals, ensuring the guideline not only engages family members but also invites health care professionals to continue monitoring the patient’s condition progression.

    After the guideline development, we compared guideline A with an existing general-use guideline (guideline B). The effectiveness, reliability, and satisfaction of guideline A were higher among caregivers and children and adolescents than those of guideline B. This aligns with the results from the qualitative data. Guideline A showed more promising results than guideline B across all themes, including satisfaction, effectiveness, necessity, and knowledge. These findings are consistent with previous research showing that interventions targeting screen time reduction in children had statistically significant effects. A meta-analysis demonstrated that such interventions—often incorporating knowledge dissemination and increased physical activity—were effective in reducing screen time []. These components are also reflected in our guidelines, particularly in the plan and action sections, which emphasize education and promotion of offline activities. Given the consistent advantages demonstrated across both quantitative and qualitative measures, guideline A appears suitable for distribution in the DTx market and for integration into DTx protocols for children and adolescents.

    Despite its strengths, this study has some limitations. First, the sample did not include individuals who had actually used DTx, given that there are no publicly available DTx for children and adolescents []. Only a few DTx for children and adolescents are available for specific populations in clinical trials as part of the regulatory process [,-]. Since children and adolescents are the potential future users of DTx, we described a fictitious DTx when testing the validity of the developed guidelines. Second, although participants were recruited from multiple tertiary hospitals, the selection process involved physician referrals, and this study was conducted in a hospital-based setting. This purposive selection of study sites and participants may have introduced selection bias. In interpreting these findings, it is important to consider South Korea’s unique cultural and technological context. The country has one of the highest smartphone penetration rates among adolescents [], and strong parental involvement in children’s digital usage is common []. Unlike Western countries that emphasize autonomy and privacy, South Korea tends to adopt a more centralized approach, with government and public institutions offering structured guidance on youth digital health practices [,-]. These contextual factors may influence the acceptance and expectations of such interventions. Future studies should therefore test the effectiveness, necessity, reliability, and satisfaction of this guideline with actual DTx users for children and adolescents. Furthermore, future research should examine how these guidelines affect the development process of DTx developers and the therapeutic process of health care professionals. Future studies should also explore whether these guidelines are useful in developing reliable DTx for children and adolescents or beneficial in improving health outcomes for those who use DTx for children and adolescents.

    Conclusions

    This is the first study to represent the development and testing of the guideline to prevent overdependence on DTx in children and adolescents. The results of this study provide insights into the concerns about DTx overdependence for children and adolescents, which inform the need for preventative guidelines regarding this issue. Additionally, this study provides evidence that the guideline which we developed for preventing DTx overdependence for children and adolescents may be acceptable to be used in therapeutic protocols in the real world. The impact of this guideline will not only be on the DTx users, but across the diverse health care settings and systems where DTx are used.

    Implications and Contributions

    This study develops and evaluates guidelines to prevent overdependence on DTx in children and adolescents. The findings indicate that personalized guidelines may mitigate overuse concerns, and these guidelines are likely to be applicable in clinical settings, providing practical strategies for health care providers and caregivers.

    This work was supported by the Bio Industrial Technology Development Program (20017960) funded by the Ministry of Trade, Industry & Energy (MOTIE, Korea). The funder had no involvement in this study’s design, data collection, analysis, interpretation, or the writing of this paper. This work was funded by the Ministry of Trade, Industry & Energy (MOTIE, Korea; Project No. 20018183).

    The datasets used or analyzed during this study are available from the corresponding author on reasonable request.

    EK worked on the methodology, conceptualized, investigated, curated the data, wrote the original draft, and reviewed and edited the writing of this study. HJ curated the data, formally analyzed the same, and reviewed and edited the writing. JL wrote the original draft, reviewed and edited the writing, and visualized this project. HO curated the data and reviewed and edited the writing. MK and JS handled the methodology, conceptualized, supervised, and reviewed and edited the writing of this study. EK also supervised and reviewed and edited the writing. MK, JS, and EK are co-corresponding authors and contributed equally to this work. HJ and EK are co–first authors.

    None declared.

    Edited by A Mavragani, T de Azevedo Cardoso; submitted 25.Nov.2024; peer-reviewed by N Kaur, D Zelinsky, J Kim, SH Jeong; comments to author 05.May.2025; revised version received 10.Jul.2025; accepted 15.Oct.2025; published 24.Dec.2025.

    ©Euno Kim, Hajae Jeon, Junghan Lee, Hyangkyeong Oh, Meelim Kim, Jaeyong Shin, Eunjoo Kim. Originally published in the Journal of Medical Internet Research (https://www.jmir.org), 24.Dec.2025.

    This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in the Journal of Medical Internet Research (ISSN 1438-8871), is properly cited. The complete bibliographic information, a link to the original publication on https://www.jmir.org/, as well as this copyright and license information must be included.

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