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Category: 4. Technology
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Phiphen Games Releases Debut Title Ruffy and the Riverside – ACCESS Newswire
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Here are all the new features and improvements for the new iPhone operating system
Liquid Glass is a huge new change coming to iOS 26. (Apple) It’s true: Apple’s iOS 26 (not iOS 19) is coming your way this fall with some cool new features you’ll want to try. For those of us who’ve been loyal to the iPhone for nearly two decades, we’re most excited about the fresh home and lock screen redesign. Dubbed Liquid Glass, the new look and feel will extend across all of Apple’s upcoming operating systems. The overhaul was one of several big changes coming to iOS, macOS, iPadOS and the rest of Apple’s software suite, all of which were showcased during the company’s WWDC keynote on June 9. If you’re a developer, you can check out the iOS 26 beta 2 now; the public beta coming in July.
After overpromising on AI plans last year, Apple kept its iOS roadmap focused more on basic quality of life improvements this year. There are multiple useful additions coming to the Phone and Messages apps on your iPhone, for instance: Apple execs outlined the ability to weed out spam texts or other unknown senders and an option to hold your spot on a phone call when you’ve been waiting for a representative to pick up. Plus, a treasured feature that we took for granted is coming back (hint: it’s in the Photos app).
Siri, meanwhile, is in a holding pattern. Apple has previously specified that its smarter voice assistant — first promised at WWDC 2024 — is delayed until some point “in the coming year,” so you shouldn’t expect any major changes in the current betas. But there are reports that Apple is aiming to give Siri a bigger brain transplant by basing it on third-party artificial intelligence models like OpenAI’s ChatGPT or Anthropic’s Claude, which could make 2026 a pivotal year.
Keep reading to check out the most notable features coming to your iPhone this fall, according to Apple. Also, make sure your iPhone is eligible to download the iOS 26 update (thankfully, most recent models are).
What is iOS 26?
While the current iPhone operating system is iOS 18, Apple is skipping the numbering ahead to iOS 26 later this year. The company has decided to line up its iOS version numbers with a year-based system, similar to car model years. So while iOS and its sibling operating systems will be released in late 2025, they’re all designated “26” to reflect the year ahead. (Meanwhile, iOS 18 is still getting new versions this summer, too.)
It’s official, we’re moving to iOS 26. (Apple) What is Liquid Glass design?
Let’s be honest. Out of everything announced at WWDC this year, the new Liquid Glass design was the star of the show. The iPhone’s home and lock screens have looked pretty much the same year after year — the last exciting thing (in my opinion) was the option to add your own aesthetic to your home screen by customizing your apps and widgets. So seeing the home and lock screens’ new facelift is refreshing.
So what exactly is Liquid Glass? Apple calls it a “new translucent material” since, well, the apps and widgets are clear. However, the screen can still adapt to dark and light modes, depending on surroundings. You’ll also notice buttons with a new floating design in several apps, like Phone and Maps. They’re designed to be less distracting than the current buttons, but are still easy to see. While the design overhaul has proven to be controversial since its announcement, some — including Engadget’s own Devindra Hardawar — like the new direction, even if it’s somewhat reminiscent of Microsoft’s translucent Windows Vista Aero designs from nearly twenty years ago.
That said, as of the newly released iOS 26 beta 2, Apple has already incorporated some user feedback into the design, dialing back the transparency in at least some places. And while it will continue to evolve, Apple users won’t be able to escape it: Liquid Glass was designed to make all of Apple’s OSes more cohesive. Here’s a look at how the translucent aesthetic will look with the new macOS Tahoe 26 on your desktop.
What are the new and notable features of iOS 26?
iOS 26 has a laundry list of new features. Among the most worthwhile:
Phone app redesign: You’ll finally be able to scroll through contacts, recent calls and voicemail messages all on one screen. It also comes with a new feature called Hold Assist that’ll notify you when an agent comes to the phone so you can avoid the elevator music and continue on with other tasks.
Live Translation in Phone, FaceTime and Messages: iOS 26 is bringing the ability to have a conversation via phone call or text message with someone who speaks another language. Live Translation will translate your conversation in real time, which results in some stop-and-go interactions in the examples Apple shared during its presentation.
Polls in group chats: Tired of sorting through what seems like hundreds of messages in your group chat? You and your friends will soon be able to create polls in group messages for deciding things like which brunch spot you’re eating at or whose car you’re taking on a road trip.
Filtering unknown senders in Messages: If you haven’t received spam texts about unpaid tolls or other citations, you’re lucky. For those of us who have, those annoying messages will soon be filtered away in a separate folder.
Visual Intelligence: Similar to a reverse Google image search, this new feature will allow you to search for anything that’s on your iPhone screen. For instance, if you spot a pair of shoes someone is wearing in an Instagram photo, you can screenshot it and use Visual Intelligence to find those shoes (or similar ones) online.
Photos tabs are back: For anyone who’s still frustrated with the Photos changes made last year, you’ll be happy to know that your tabs are coming back. Library and Collections will have their own separate spaces so you don’t have to scroll to infinity to find what you’re looking for.
Apple’s Hold Assist will be nifty for those pesky services that put you on hold for 10 or more minutes. (Apple) Which iPhones will be able to upgrade to iOS 26?
A few iPhone models that run the current version of iOS — iPhone XR, XS and XS Max — won’t be compatible with the latest upgrade. But any iPhones released in 2019 or later will be eligible for the iOS 26 update.
Not listed here are the presumed new iPhone 17 models (or maybe iPhone 26?) that are all but certain to be announced and released in September.
When will the iOS 26 beta be available?
If you’re a developer, you can check out the iOS 26 beta 2 now. The iOS 26 public beta will become available in July via the Apple Beta Software Program. If you’re not already a member, you’ll need to sign up to try out all the latest features. Just visit beta.apple.com and sign up with your phone number or email address. It’s free.
Once you’re in and the beta is available, you can install it by going to Settings > General > Software Update and selecting iOS 26 public beta.
A word of caution: Don’t sign up with your main iPhone unless you’re OK with any risks that occur with using an OS that isn’t finalized.
When will the final version of iOS 26 be released?
iOS 26 will be released to the public this fall. It usually comes in September, within a week of the Apple iPhone event. Last year, it rolled out to iPhone users on September 16 — exactly one week after the iPhone 16 lineup was announced.
If you’re more interested in the Apple Intelligence features coming, here’s everything Apple revealed for iOS, macOS and more during WWDC. Also, check out how iOS 26 screenshots could be an intriguing preview of Apple’s delayed Siri rework.
Update, June 30: Noted ongoing iOS 18 releases, and reports that Apple is considering additional external LLMs for Siri.
Update, June 25: Noted changes added in iOS 26 beta 2.
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3 kids die of TB as general physicians miss early signs | Mumbai News
Mumbai: Three children aged 12 to 16 died of disseminated tuberculosis (TB) at one of the major public hospitals in the city over the last month not due to lack of treatment but because private general practitioners failed to diagnose the disease early.Disseminated TB refers to the spread of the disease from the lungs to other organs. Sometimes, even chest physicians miss its signs in paediatric patients. For instance, a 15-year-old girl was sent to the hospital as a drug-resistant TB (DR-TB) patient without further evaluation. “All we were told was that she had a headache. As soon as she arrived, she collapsed and had to be put on a ventilator. She was severely neurologically impaired with meningitis,” said a doctor from the hospital’s paediatric department.The girl’s parents told the hospital that she had been vomiting for the past month: a classic telltale sign of disseminated TB. The hospital sees a few such cases every month. “Such patients visit general physicians first who fail to refer them to specialists till it is very late. That is what happened to the three who died,” the doctor said.The head of the hospital’s paediatric department said DR-TB remains a serious issue in children. “We are seeing every type of TB in children: abdominal, pulmonary, bone, brain, intestine, skin. Most of these patients rush in too late and in terrible distress, sometimes unconscious, with convulsions that cannot be controlled, and they all turn out to be TB patients.”Paediatric TB cases in Mumbai account for about 7-9% of all TB cases, according to data from BMC’s health department. The city reports around 60,000 TB cases annually. There is a considerable delay in seeking treatment for TB in the first place, and stigma as well as limited access play a role in this.Ganesh Acharya, a city-based TB-HIV activist, said, “A delay of two to three months in the treatment of children with TB is common. Families visit multiple general doctors who diagnose them with cough and cold, and in the end, it becomes a case of disseminated TB.”For children aged 12-16, delayed diagnosis is far more common as parents often stop consulting paediatricians and instead take them to general practitioners. A former paediatrician at Sion Hospital who routinely treated TB patients said, “There are complex reasons as to why general practitioners are unable to diagnose TB patients; one is that the manifestation of TB in children is very different than that in adults.“In children, it can show up as pleural effusion (fluid in chest) or severe bronchitis, said the doctor. “There’s a wide range of symptoms. That’s why general practitioners often don’t recognise it as TB.”Dr Tanu Singhal, paediatric consultant at Kokilaben Hospital, said, “TB is common even among well-off families. General practitioners may miss or sometimes misdiagnose it, but these families often go to specialists early themselves if the child doesn’t improve.”
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Samsung Launches Advanced Anti-Theft Features for Galaxy Phones in One UI 7 Update – Mobile ID World
- Samsung Launches Advanced Anti-Theft Features for Galaxy Phones in One UI 7 Update Mobile ID World
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- Samsung now urges US customers to enable theft protection features on their phones SamMobile
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Nintendo is increasing the price of the original Switch in Canada
Nintendo of Canada has announced that the pricing of the Switch, its accessories, its games and even Amiibo figures, will all be changing in Canada come August. The pricing adjustment is being made “based on market conditions,” according to the the announcement.
It’s not clear how much the price of the Switch family of products will be changing — Nintendo said new prices will be posted on its Canadian website on August 1 — but presumably they’ll be going up. The company currently sells the Switch for CA$400, the Switch OLED for CA$450 and the Switch Lite for CA$269 in Canada. Meanwhile, the Switch 2 launched for CA$630 in June.
The market conditions Nintendo is responding to could be the result of the suite of tariffs the US government applied to nearly all of its trade partners in April 2025. When the Switch 2 debuted at $450 in the US, many people assumed the new cost of doing business in North America was being factored in. That the price of the Switch is changing before the Switch 2 could be a confirmation of that fact.
While not an intentional ploy to get customers to spend more, if the Switch inches closer to the Switch 2 in price, there’s plenty of good reasons to buy the newer console over the older one in August. In many ways, the Switch 2 is just a nicer Switch.
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Someone Built an Ad Blocker for Real Life, and I Can’t Wait to Try It
I use as many ad-blocking programs as possible, but no matter how many I install, real-life advertising is still there, grabbing my attention when I’m just trying to go for a walk. Thankfully, there may be a solution on the horizon. Software engineer Stijn Spanhove recently posted a concept video showing what real-time, real-life ad-blocking looks like on a pair of Snap Spectacles, and I really want it. Check it out:
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The idea is that the AI in your smart glasses recognizes advertisements in your visual field and “edits them out’ in real time, sparing you from ever seeing what they want you to see.
While Spanhove’s video shows a red block over the offending ads, you could conceivably cover that Wendy’s ad with anything you want—an abstract painting, a photo of your family, an ad for Arby’s, etc.
How close are we to real-life ad-blocking?
While it’s a test at present, real-life ad-blocking for the people doesn’t seem far off. The technology is there now: current-generation consumer AI glasses like Meta Ray Bans can already identify what you’re looking at with scary accuracy.
Replacing ads is a little trickier, though. While there are AR smart-glasses on the market, like the XReal Airs, and upcoming Snap Specs, and AR experiences in VR headsets like the Meta Quest 3 can already strip out parts of the real environment and replace them, there isn’t anything on the market with full AR that is practical enough for wearing all the time. Battery life and weight are the problems, but those are solvable. There are so many companies competing for the smart glasses market, it seems like only a matter of time until it’s practical to achieve real life ad-blocking.
What do you think so far?
Companies versus consumer and the creation of the ultimate echo chamber
I could see this being a killer app for smart glasses in the near future: It’s the kind of things that consumers would really want. But it’s also the kind of thing that advertisers and marketers would really not want, and this might be the biggest obstacles to real-life ad-blockers. You could envision a “cat-and-mouse” game similar to the one that’s been playing out online for years, with companies trying ingenious ways to thwart the ad-blocking glasses, like disguising ads as something else. Would there be legal challenges? Would there be issues with a mega corporation that releases smart glasses not wanting to piss off every other company? And what happens if you want to edit out ads for the very device you’re wearing?
There are sociological concerns as well. People probably wouldn’t stop at replacing ads with pixel art. They’d be editing out anything that personally annoys them: homeless people, construction sites, other humans who have traits they don’t like. Curating your own visual experience in the real world could lead to the creation of personal echo chambers that make the world look more to your liking, but less like it is, the ultimate echo chamber.
Ethical concerns aside, I would be first in line for a pair of glasses that edited reality to my liking. I know I would use them responsibly, even if I’m not sure about everyone else. Maybe I wouldn’t wear them all the time. Just almost all the time.
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11 Bit Studios clarifies its AI use in The Alters after player outcry
11 Bit Studios has drawn the ire of players for the undisclosed use of artificial intelligence in its recent release, The Alters. The new project from the team behind Frostpunk and This War of Mine is a narratively and thematically interesting take on a science fiction survival game. The project contains a lot of dialogue and written text, and some players in-game copy that appeared to be generated by a large language model. The Steam storefront that games disclose when they contain material that is either pre-generated or live-generated by artificial intelligence, and The Alters had not been tagged as including AI content. The studio has issued a lengthy statement in response to the complaints.
One instance involved AI-generated text in a graphic asset. 11 Bit Studios said this asset was only meant to be used as a placeholder during development. “This was never intended to be part of the final release,” the company said. “Unfortunately, due to an internal oversight, this single placeholder text was mistakenly left in the game. We have since conducted a thorough review and confirmed that this was an isolated case, and the asset in question is being updated.”
The other AI use that players uncovered was in some cases of translations. According to 11 Bit Studios, AI was used for subtitle translations on the licensed movies that can be played in social area of the in-game base, which it said were made by an external source without creative input from its team:
“Due to extreme time constraints, we chose not to involve our translation partners and had these videos localized using AI to have them ready on launch. It was always our intention to involve our trusted translation agencies after release as part of our localization hotfix, to ensure those texts would be handled with the same care and quality as the rest of the game. That process is now underway, and updated translations are being implemented.”
AI is an increasingly delicate subject for creative professionals. Many companies with large language models have either been accused of or admitted to training on copyrighted content, which has made AI an ethical nonstarter for many artists and many players. But when studios are regularly faced with negative working conditions surrounding crunch, it’s also understandable why the gaming industry might be inclined to look for ways to speed up the process of shipping a title. The reactions to AI appearing The Alters is likely just the latest in the ongoing conversations about when and how this tech might be a part of game development.
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4 reasons I host my own URL shortener
Most of us have clicked on a bit.ly or t.co link without a second thought, and these links are practically everywhere. These are known as link-shorteners, or URL-shorteners, and these services are baked into social platforms, email tools, and even print ads. Plenty of people use these for all kinds of things, but why use a publicly-hosted URL shortener when you can host your own instead?
Here’s the thing with URL shorteners: they collect a lot of data, and that data goes to the companies that you use to make those URLs. If you self-host both the domain and the database yourself, you decide how long links live, how data is stored, and how each redirect behaves. This has a few benefits, and these benefits are ones that a public shortener can’t match.
Link longevity
Plus, you own the data
One of the biggest benefits of self-hosting a link shortener is the complete control that you have over it. Back in 2018, Google announced the deprecation of its own shortening service, called “goo.gl”, and eventually shut it down completely in the summer of 2024. That meant any URLs on the service were permanently dead, and anything that used a hardcoded goo.gl link would no longer work. While developers had years to make their move and get off the service, that’s not quite the point. The lack of control is the issue, and self-hosting your own service means that you don’t ever have to worry about that.
What’s even better is the complete control. If you shut down your link shortener, you know it’s truly gone. There’s no worry that the links are still in some database somewhere, and it means that when they’re gone, they’re actually gone.
Flexibility and rule-based redirects
Passwords, expiry dates, and more
Depending on the URL shortener that you use, you can do a lot of fun things with it. Most URL shorteners will allow you to replace the URL if it breaks while maintaining the same link, while others will allow you to do a whole lot more, too. I’m using Snapp, which is a fairly basic shortener, but it allows for link expiration, setting a secret password for accessing the shortened URL, and a maximum number of uses can be set before it expires. And that’s for a basic self-hosted shortener. Tools like Shlink will offer a lot more.
There are many options to choose from, and others you could try out include YOURLS, Polr, and Kutt. Snapp took mere minutes to set up and deploy, but the other options are all worth looking at, too.
Recognition and a personal touch
Your own URL is better than a generic bit.ly
If you’re hosting a URL shortener on your own server with your own domain, then you can have a personal touch with every URL that you share with others. You don’t need to rely on generic bit.ly addresses; you can have it be what you want, when you want, and that’s great for both businesses and for individuals who just want to have a bit of personality in their shortened URLs.
Many tools also offer native QR-code creation, and Snapp does too. That means you can create a custom short URL for something else, put it in a QR code, then share that QR code with others. Other services that offer a similar QR code creation ability for a URL will have built-in tracking and may even have a limited time that the QR code is active for which can only be unlocked by paying money, so not only does it add a personal touch, but it can be cheaper, too.
Better analytics
Many URL shorteners give you more data
If you want to see who’s clicking your link and from where, that’s another place where a self-hosted link shortener can come in handy. You can use the links as part of a marketing campaign, or simply share them on social media and then see where people are clicking the link from. It gives you additional statistics, and many self-hosted services give you the option of deciding what data is collected and how. For example, Snapp by default just shows geolocation data and doesn’t have many other tracking options.
Of course, if you’re using something like Cloudflare Proxy to route traffic to your self-hosted URL shortener, then much of this data will be abstracted. A proxy works both ways; your URL shortener will only see the IPs from Cloudflare’s CDN, though your IP address isn’t exposed either. Snapp may not have it all, but comparable tools like Shlink and YOURLS do.
A URL shortener can be a powerful tool
While you may not necessarily have a need for a URL shortener, they can be extremely useful to some people. Generating a QR code that can point to a site of your choosing can be great, and I’ve used it for things like QR codes that point to a Discord invite when I’ve run events in the past. You could also use it for your own self-hosted services if you didn’t want to create a lot of A records for individual services, though this would require a lot more setup with your reverse proxy to only accept traffic from the correct referrer. Still, it’s worth playing around with, especially if you have ideas of how it could be useful to you!
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‘Treasure Tail Zoshigaya’ quest walkthrough in Persona 5 The Phantom X
As part of the “Treasure Tail: Zoshigaya” quest in Persona 5: The Phantom X, you’ll need to help the Orange Tabby Cat find their Orange Tabby Treasures around Zoshigaya. After the first time you interact with the Finding each Orange Tabby Treasure can be fairly difficult as they aren’t marked on the map and a few of them require a couple extra steps. However, once you do, you’ll receive valuable rewards and another treasure hunt.
Here’s where to find every Orange Tabby Treasure in Zoshigaya in Persona 5: The Phantom X.
All Orange Tabby Treasure locations in Zoshigaya
To complete the “Treasure Tail” side quest, you’ll need to find seven Orange Tabby Treasures. Luckily, you’ll get the first one in a cutscene immediately after you start the quest, so you only need to find six more. To help you in your search, we’ve made a map of Zoshigaya that is marked with the location of each treasure.
Additionally, you can find a more detailed description of each location in the sections below.
Orange Tabby Treasure #1 — In blue bucket behind man on phone
The first Orange Tabby Treasure can be found almost immediately after you start the Treasure Tail side quest. When facing the Orange Tabby Cat, turn around to spot a person on their phone and look behind them to find the first treasure inside of a blue bucket.
Orange Tabby Treasure #2 — On top of condenser unit
The second Orange Tabby Treasure can be found near the station on top of a condenser unit, which is an outdoor AC unit.
Orange Tabby Treasure #3 — In blue garbage bin
The third Orange Tabby Treasure can be found in a blue garbage bin inside a fenced bike parking area. As you cannot enter the fenced area, walk up to the fence to interact with the treasure.
Orange Tabby Treasure #4 — Beside bushes near home
The fourth Orange Tabby Treasure is right beside your own home. Interact with the bush beside the two people talking to retrieve it.
Orange Tabby Treasure #5 — Flower pot in alleyway
The fifth Orange Tabby Treasure is found inside a flower pot in an alleyway across the street from the capsule machines. To get this treasure, you’ll need to visit the Flower Shop in the Shibuya Underground Mall and purchase the Extra-Strength Nutrients.
Once you have the nutrients, return to the flower pot and interact with it to get the treasure.
Orange Tabby Treasure #6 — Under table
The sixth Orange Tabby Treasure is located under the table at the northern end of the map.
Treasure Tail Zoshigaya rewards
Now that you have all of the treasure, return to the the Orange Tabby Cat and complete the quest to receive the following rewards:
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Summer Game Fest ends when I say so
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who’s covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.
Please enjoy — and I’ll see you next week.
June has passed me by in a haze of air travel, mild illness, protests and Pride, and it’s now officially time to close the book on Summer Game Fest 2025. around this year’s show and they’re all worth a read, but before moving on for good, I wanted to highlight a final batch of games that I can’t stop thinking about. This week, I present three mini previews straight out of SGF 2025 — and only two of them are horror games, which is a stupendous display of growth on my part.
Crisol: Theater of Idols
Crisol: Theater of Idols wasn’t on my radar until I sat down and played it at the Blumhouse booth, but now it’s pinging loud and clear, as if the booms were emanating directly from the blood-soaked bowels of Hell. It’s a first-person survival-horror action game set in a demented version of Spain that’s filled with monsters of modern folklore. Murderous marionettes and giant, ornately adorned skeletons hunt you through dark streets and towering gothic buildings, lamplight glinting off of every gross 3D detail. The whole demo felt like getting lost in a terrifying, nightmarish carnival, and I enjoyed every bit of it.
In Crisol, blood is your source of ammunition, and you drain the corpses of humans and chickens to refuel your health bar as well as your guns. Crisol is tense and gorgeous, reminiscent of Dishonored or Resident Evil Village, and enemies are both robust and tricky to evade. Crisol is the debut game from independent Spanish team Vermila Studios, which received an for the project in 2020. It’s being published by Blumhouse and is due out this year on , PlayStation 5 and Xbox Series X/S.
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Grave Seasons
There’s something deeply wrong in Ashenridge, the idyllic rural village where Grave Seasons is set. At first glance, Grave Seasons is a cute, narrative-based farming sim with detailed pixel art, juicy romance options and layers of home-maintenance mechanics. You spend time planting, watering, harvesting, crafting items, picking up trash and chatting with villagers — and then you dig up a severed hand. Pilar, your flirty neighbor who runs the tailor shop down the road, says something ominous about the fate of your house’s previous owner. The vibe shifts; the shadows start to look sinister. Night falls and the real horror is unleashed, sudden, violent and all the more shocking in such a peaceful setting. A supernatural serial killer is on the loose in Ashenridge and, in between planting crops, it’s up to you to investigate (and maybe date) the murderer.
Grave Seasons is a game that will live or die by its tone, and so far, developer Perfect Garbage has absolutely nailed the vibe of nefarious, creeping dread. Ashenridge is a beautiful little town with tons of people to meet and activities to complete, and the character avatars are sexy, sweet and super intriguing. A paranormal murder investigation is simply the cherry on top of a competent farming and dating sim, and I’m eager to take a bite out of the full game. At SGF 2025, developers said the complete Grave Seasons experience should take about 20 hours. Grave Seasons is being published by Blumhouse, and it’s scheduled to hit and consoles in 2026.
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Escape Academy 2: Back 2 School
Escape Academy is of the past five years and I am inordinately stoked for the sequel, which turns the school into an open world of puzzles, riddles and cringey puns. With Escape Academy 2: Back 2 School, developer Coin Crew is going all-in on the student roleplaying vibe, and the entire campus is littered with mysteries. It’s also playable as a split-screen, couch co-op experience, which is one of the series’ greatest strengths. Frantically screaming solutions at your friend just feels better in person than over a Discord call, you know?
I played the original Escape Academy with a local partner, so that’s how I tried out the sequel at SGF 2025. I dragged Engadget EIC Aaron Souppouris to the iam8bit booth and we dove in, starting in a classroom covered in sneaky environmental clues. In Escape Academy 2, the assignment is simple — get out — but the execution is complex, and we were soon throwing out names, dates and math problems, trying to solve a series of tricky, interconnected puzzles and leave the room. After getting just one hint from the developers, we made our way to the hallway, which was lined with locker-based riddles, and eventually reached the headmaster’s office, which was a contained playground of puzzle gaming. We had to use a pen and piece of paper to keep track of a few sections, and overall, our interactions felt fresh. Coin Crew isn’t just rolling out the same problems with different solutions for the sequel, and the new riddles were clever, innovative and super satisfying. (The same can’t be said about all of the puns, but that’s part of the charm.)
Escape Academy 2: Back 2 School features both local and online co-op, so you’ll be free to yell at your friends in whichever format you prefer. Coin Crew is still working on the game and there’s no release date yet, but it’s available now to .
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The news
The only thing worse than not disclosing AI use in the creation of a video game is not disclosing it and then deploying it so sloppily that players immediately notice. Indie developer and publisher 11 Bit Studios learned this lesson firsthand with The Alters, a futuristic base-building game starring an astronaut and his alternate-reality clones. Within a week of the game’s release on June 13, posts started and showing AI-generated text in the game, across multiple languages. On June 30, 11 Bit released a statement confirming its use of AI in developing The Alters, saying it was utilized only in background text and to help with last-minute localization efforts. “No matter what we decided, we should have simply let you know,” the studio wrote.
I’d really love to stop writing headlines like this. Microsoft is preparing to lay off a large number of Xbox employees this week, as part of a planned 3 percent reduction in staff across the company. That’s a loss of roughly 7,000 jobs in total, and according to , Xbox leaders are expecting “substantial cuts across the entire group.” The firings follow a round of at Xbox in January 2024, another , and last year’s of Arkane Austin, Alpha Dog Games and Tango Gameworks (the latter of which lives on under Krafton). Meanwhile, Microsoft reported a net revenue of $25.8 billion in the first three months of 2025, with an 8 percent yearly increase in revenue from Xbox content and services. Congrats?
Netflix started beefing up its video games division around 2021, with the Night School and the rollout of an in-app gaming library offering popular mobile titles at no extra charge to subscribers. Netflix currently supports more than 100 games, including Death’s Door, Hades, The Case of the Golden Idol, The Rise of the Golden Idol, Braid Anniversary Edition, Katana ZERO and the Monument Valley series — but these are disappearing in July. A total of 22 games will be deleted from Netflix at various times in July, and the culling follows similar cutbacks in the company’s interactive division, including the recent closure of an .
Because we know you’re going to get something — what are you picking up at the Steam Summer Sale this year? Share your spoils in the comments! If you’re overwhelmed, allow me to humbly suggest , , or .
On a related note, don’t forget to check out (the nearly complete) Playdate Season 2.
… but it’s definitely not any more. Resident Evil: Requiem producer Masachika Kawata and director Koshi Nakanishi clarified that their new game is an offline single-player experience, but they said that early in development, the team seriously considered making it online and open-world. This experimentation fueled rumors about Requiem introducing a new direction for the Resident Evil franchise, but it turns out the final product will be a with the ability to swap between first- and third-person views. Spooooky.
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